Os Princípios Básicos de The First Berserker: Khazan



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24 de março de 2025 por André Custodio À medida de que a comunidade souls Vive Muito mais viúva usando a carência por novos Dark Souls e utilizando o abandono de Bloodborne, seus olhares se voltam para os títulos originais que vêm dando as caras nos últimos anos.

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Esses problemas do balanceamento impactaram bastante negativamente na minha gameplay, felizmente são coisas simples por se resolver usando um patch futuramente, mas Teimavive cá o aviso por de que certas partes do jogo não parecem justas utilizando este jogador.

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The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter On-line universe. You play as Khazan; a The First Berserker: Khazan celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Isso faz parecer qual parte do progresso foi jogado no lixo e honestamente não entendi tal decisãeste de “resetar” certas coisas do mapa após sair dele.

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Com um visual estilo cell shading que imita um anime, o jogo se destaca pela maneira saiba como usa seu sistema por habilidades de modo a atravessar ao jogador a sensaçãeste por qual este protagonista é poderoso.

Enquanto é normal qual jogos do finesse soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou 1 bom tempo até de que outro inimigo exigisse tanto quanto o terceiro chefe do game.

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